Though I’ve managed to keep the daily post streak going, there hasn’t been much for me to write about in terms of new gaming reviews and impressions. Let’s talk about that for a moment.
During a recent Paper Mario stream, I received a really interesting comment in the chat from a recent follower.
This may seem mean, I hope you get to be a really big streamer, but I also hope you stay small so you can interact with us like this
I have never been on a stream like this with streamer interacting like this
First off, thank you Pokemaster457 for the high praise and support! Secondly, I totally understand what you mean when you say you want me to stay small.
Are you a blogger looking to make the jump into video content? Maybe you’ve already made the leap and want to trade war stories? Or maybe you’re just interested in the process of creators transitioning from one medium to another? Hannie from The Hannie Corner and I have the post for you!
In “Navigating Written and Video Content“, we go in-depth on our experiences as bloggers going through this process. We share our motivations for getting in front of the camera, a number of the production challenges we face, as well as a few words of wisdom. It was a pleasure working with Hannie on this, and you should head over to her site for the full story!
Head over to The Hannie Corner for “Navigating Written and Video Content“!
Over the weekend, Steff and I attended the Game X convention. Taking place just west of Toronto in a hotel ballroom, it was the first convention I’ve been to that was dedicated solely to video games. Let me give you a peek at what you missed!
Almost 20 years after its original release, I finally played Paper Mario for the first time. Regarded by many as a classic, it slipped through the cracks for me due to the pettiest of reasons.
It wasn’t Super Mario RPG 2.
The biggest mistake I made with regards to streaming was that I didn’t have enough of a plan. When I started doing this, my goals were laser-focused around production quality. From improving the audio, to ensuring that the stream ran at a steady frame rate, to having the capabilities of hosting a video podcast with friends, I knew what those challenges were and I took active steps to squash them. Sometimes it would take many months for to fix specific issues, but the objectives, roadmap to achieve such objectives, and the benefits of completing them were clear in my head.
What I didn’t really think about were aspects such as viewership, followers, reaching Twitch Affiliate, or virtually any metric of success. I figured that I would start thinking about those after I established a production quality baseline. After all, it shouldn’t take that long to produce a good-enough stream, right? Ha! Between having to save up to buy new parts and figuring out how to use everything just enough to get by, that process took over a year to sort out.
Meanwhile, my channel was still running. Streaming three-to-four times a week, I was growing increasingly frustrated with multi-hour streams going by and zero people tuning in. As the channel grew in terms of followers, I still wasn’t sure what to make of that. It all came to blow up in my face when a dip in viewership caused me to miss out on Twitch Affiliate. Missing out sent me into a multi-month depressive slide. Without having taken the time to formalize my expectations, I was essentially getting mad at myself over nothing.
Though I should have done this before, now seems like a great time to actually get real and formalize my goals for streaming going forward. This is just a start, as I should constantly be evaluating/adding/removing/revising these goals as I go. I may not formally write down every iteration, but having something written down somewhere to hold myself accountable is a great first step.
On March 3rd, my wife and I attended Kitchener Comiccon. Taking place at Kitchener City Hall, this free convention was a cool event for the community. Here are a few pictures and highlights from our time at the show!
A few years back, I made the tough decision to sell off the vast majority of my backlog. From that point onward, I’ve made it a point to only buy games that I was ready to play in the near future. I also minimized the number of games I would play at once, pretty much capping my limit to one-at-a-time so that I get the most out of each. Though I buy fewer games and play fewer games nowadays, I’m largely comfortable with the way my approach has allowed me to squeeze the most out of my gaming dollars while not having to carry the weight of dozens (or hundreds) of games vying for my attention.
And yet I still have a backlog. A few games slipped through those cracks, while I began gaining interest in others relatively recently. Here are some titles I’m hoping to cross off my bucket list someday!
Last week, I attended the Extra Life Toronto Guild Kickoff Meeting at SickKids Hospital. With dozens of gamers in attendance, the staff at Sick Kids and the Extra Life Toronto Guild gave us an inspiring presentation that demonstrated how important our fundraising efforts are. It served as a wonderful reminder that video games and our interactions with them can mean so much more than just the immediate gratification we get from playing them.
Will be the first to admit that review scores play a heavy role in my game purchasing decisions. From the moment I got my first GamePro magazine in 1994, checking the opinions of critics before plunking down the funds on a game is a must. It sucks to spend so much on a game and not have it meet your expectations. Most recently, I cancelled my Crackdown 3 preorder after reading the reviews and watching its Metacritic score crash to a 60 out of 100.
Having said that, Anthem came out not long after and also was smacked with a 60 out of 100 Metacritic score. With the BioWare pedigree behind it, this seems like an even bigger disappointment than Microsoft’s exclusive offering. Yet, here I am, playing Anthem and generally having a good time with it.