Back in 2010, I tackled the hypothetical-at-the-time metric of cost-per-hour relative to valuing a video game. Even in my cursory glance at the challenge, I poked a few glaring holes in the idea to the point where it didn’t make sense to me as a worthwhile metric. In spite of that, it appears that Green Man Gaming has implemented cost-per-hour as a metric on its storefront. No, they didn’t find the magic workaround to make the metric make sense, and I vehemently disagree with Green Man Gaming’s CEO Paul Sulyok’s defense of its implementation.
Last year, Superman and friends smashed their way back onto millions of consoles off the strength of Injustice 2. Unfortunately, despite my rabid fandom for the first game, financial reasons caused me to sit this one out. Thankfully for me, and whomever else missed the boat, a new edition of the game is coming on March 27th with all of the DLC characters, a bunch of DLC skins, and an expanded tutorial mode. All of this at the cost of $60 US.
At some point, I will get this version of the game. By the time this launches, I might still be in the midst of Dragon Ball FighterZ fever. But as soon as that subsides, I’ll be there to finally catch up. Is Batman still a good character in this game?
Looking to regain its footing in the console space, Microsoft unleashes the Xbox One X today. This may not be a full refresh of the Xbox One platform, but the power jump is enough to make it the most powerful console on the market to-date.
Having seen the unit in action at Fan Expo earlier this year, the console is small, sleek, and packs one heck of a graphical punch. However, its benefits still don’t provide the leap we’ve seen in the past. At this point, it appears that we’ve reached the point of diminishing returns when it comes to graphical leaps.
Furthermore, that price tag is steep. At $500 US, it’s a tough bullet to bite relative to what you’re getting. Nonetheless, I do hope that this could be the kick in the pants that gets the Xbox back on track. Coming off of the Xbox 360, Microsoft has gone out of their way to undermine all of their success with a plethora of poor decisions that has compromised their platform. Having them as a more viable player in the scene would only make the entire market as a whole better!
After season 1 of Street Fighter V‘s DLC offering brought back six familiar faces, season 2 made a bold move by only bringing back one legacy character. The remaining five slots went to newcomers. This ranking is based on how I feel they impact the game as a whole. Not just how cool they look or how often we see them in tournament play, but the entirety of what they bring to the experience. Let’s count them down!
The wait is over!
The Super Mario Odyssey hype train has finally pulled into the station! Appearing to be one of Mario’s biggest and most ambitious adventures to-date, I’m going to devour this one as soon as I get home from work. Are you ready to take on this latest release for the Nintendo Switch?
This holiday season, some will be chasing after a Nintendo Switch. Others may be shelling out their hard-earned bucks on an Xbox One X. For me, the must-have gaming hardware this year is the Super NES Classic. Having sung the platform’s praises over the past month, we now have the chance to relive the memories of yesteryear or experience the legendary console for the first time.
That is, if you’re able to get your hands on one.
Haven’t bought more copies of Street Fighter II in my lifetime than I’d like to admit, Capcom is clawing at my wallet yet again. This time, the Super NES version of this classic returns in a playable cartridge. Along with the other goodies that come with the package, this limited release will run you $100.
Remember when Nintendo said that they would be making significantly more Super NES Classic Edition consoles than its NES counterpart? Sure didn’t look like it during this first round of North American pre-orders. Starting as early as 1am EST with Best Buy in the United States, pre-orders began rolling out and selling out just as fast as they arrived. Heck, during my attempt to snag one, it sold out in two minutes. You do not have to search that far on the internet to find many bitter customers who came up short when trying to snag Nintendo’s latest retro console.
Despite concerns from gamers and reviewers that Ultra Street Fighter II was overpriced relative to similar ports on other platforms, Capcom has announced that the game is a “smash hit”. Having sold 450,000 units physically, this game appears to be performing well above Capcom’s expectations. So much so that they’ve committed to bringing more of their software to the Nintendo Switch.
Nintendo’s oddball fighter proved to be a heavyweight at retailers worldwide. First, it debuted at #2 on the U.K. charts, only behind an on promotion Horizon Zero Dawn. Then, its debut in Japan almost outsold the debuts of Tekken 7 and Street Fighter V combined. Most recently, NPD data shows that ARMS performed extremely well in the US, reaching #5 with 256,000 units sold physically and digitally. For a game that left many of us scratching our heads when upon its reveal in January, ARMS has become a hit.