Daemon X Machina: Prototype Missions Impressions

First making its debut at E3 2018 as part of Nintendo’s E3 presentation, we now have the opportunity to try out Daemon X Machina for ourselves thanks to a demo on the eShop. Having never really played Armored Core or any other mech game for that matter, I wasn’t really sure what to expect. By the end of the hour-ish demo, I got a pretty good sense of what this game was about and whether this was something I’d interested in picking up someday.

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Yoshi’s Crafted World Demo Impressions

Following the thread left by Yoshi’s Wooly World, Nintendo goes back to the craft supplies drawer for Yoshi’s Crafted World. Based on what we’ve seen from the demo, any sort of art supplies appear to be fair game this time around. But is there more to this Nintendo Switch platformer than the addition of paper, cardboard, and buttons?

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Tetris 99 Review

The battle royale sub-genre of games has a new competitor in town. Going beyond the bounds of the shooter, The Tetris Company and Nintendo surprised the world with Tetris 99. Exclusive to the Nintendo Switch, 99 players enter one room and battle in block-dropping warfare until only one remains. Tetris in its base form is one of the greatest games of all-time, but how does it translate to the modern battle royale format?

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Blade Strangers Review

Even before Super Smash Bros. Ultimate hit the scene, the fighting game market was getting pretty crowded on the Nintendo Switch. From the Street Fighter 30th Anniversary CollectionBlazBlue: Cross Tag BattleARMS, Dragon Ball FighterZ, to the slew of classic Neo Geo fighters in the eShop, getting your pugilistic fix wasn’t much of an issue.

One of those pre-Smash titles that jockeyed for position was Blade Strangers by Nicalis. With a roster comprised of indie game characters from different franchises, it aimed to carve a niche for itself with a unique roster and a streamlined combat system. Does this fighter have the chops to stand as a worthy challenger?

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Hori D-Pad Controller (L) (Zelda) Review

D-Pad Left Joycon

As soon as the Nintendo Switch was revealed, the lack of a d-pad on the left Joy-Con struck me as an immediate issue. While I understand the appeal of having buttons in that space instead so that it could act as a quasi-second controller, the lack of a d-pad has greatly impacted the games I play portably. From fighting games, to puzzle games, to the myriad of indie games that the Switch has been blessed with, a sizable portion of my library were played with less-than-ideal controls.

Many DIY mods exist to solve this problem, but Hori and Nintendo have an official solution as well. The D-Pad Controller (L) replaces the four face buttons with a proper d-pad and is sold at a fairly reasonable price. The two different versions of this controller in North America include one that’s The Legend of Zelda themed, and another that’s Super Mario themed. But does it lose more than it gains in the process?

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Gris Review

Gris was a game that was not on my radar. Due to my past negative experiences with games cut from a similar cloth such as Journey, I wasn’t planning on picking up Gris. However, the game received some strong buzz close to home. Kris and Rachel from Double Jump loved it, with Rachel going so far as naming it her game of the year. As a nod to my friends while also taking the opportunity to expand my horizons, I found myself falling into the world of Gris.

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Apex Legends Early Impressions

Seemingly out of nowhere, the makers of the Titanfall series surprised the world with Apex Legends. No, this is not the next real entry in the Titanfall series. Instead, this is a standalone battle royale game in the vein of Fortnite and PlayerUnknown’s Battlegrounds.

My initial reaction before playing the game was to groan at the notion of Respawn Entertainment putting the Titanfall series on hold to chase the trends. While this statement may be true, it doesn’t mean that Apex Legends can’t be a quality title in its own right. Based on my limited time with the game thus far, it may be too soon to brush this off as money grab.

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Anthem Demo Impressions

Best known for making meaty single-player RPGs with a heavy emphasis on storytelling, BioWare is trying something different with Anthem. They don’t completely leave the RPG genre behind, but this is an action game to the core. So much so, that it’s heavily recommended you play the experience online with friends or strangers through matchmaking. Does BioWare have the chops to create a game this far out of their comfort zone? And for fans of their previous works, does Anthem provide enough reasons for you to join them on this journey? The full game isn’t out yet, but I tried out the demo to get a taste of what’s to come.

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Disney Villainous Board Game Review

The villain never wins in a Disney film, but one of them will finally get to achieve their dastardly goal in the Villainous board game. With each player taking control of a Disney villain within their respective realms, the race is on to see who can complete their vile objective first. Are you a bad enough evildoer to defeat the heroes that stand in your way while also overcoming the interference from other villains trying to finish their schemes?

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Starlink: Battle for Atlas Review

Years after the Toys-to-Life bubble burst, Ubisoft took the bold step into the deserted space with Starlink: Battle for Atlas. Unlike Skylanders or Amiibo figures, Starlink takes a modular approach with its toys. As such, you can customize your loadouts by strapping a unique pilot, ship, and weapons to your controller before entering warp speed. It doesn’t hurt that the Nintendo Switch version gets access to console-exclusive Star Fox content, including a sweet-looking Arwing toy. Is the game worth the trouble of slapping all of this extra plastic onto your Joy-Con controllers?

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