Arcade Week | Street Fighter and Being the King of the Arcade

View this post on Instagram

Quarter up! #streetfighter #streetfighteralpha2

A post shared by Jett Landicho (@jettlandicho) on

Arcade Week continues! Online play is great, but there’s nothing quite like playing Street Fighter in the arcade!


Traditional arcades may be long gone, but a few times a year, I’ll stumble upon a Street Fighter arcade machine at a convention or other public establishment. Whenever I see one, I always make it a point to play it for the novelty, but my hype levels go through the roof every time there’s a random stranger on the other end ready to battle. These days, it’s my goal to stomp out every one I play against at the arcade as a petty means of reparations for all the losses I took as a kid.

Continue reading

Advertisements

My Fighting Game Scouting Report


When it comes to fighting games, it’s easy to pour all of our energy and thoughts on our competition. We put so much thought on ways of overcoming the challenge they oppose, but rarely take a step back to think about the person in the mirror. In reality, the journey towards fighting game enlightenment has nothing to do with whomever is controlling the opposing character, but everything to do with the person in the mirror.

In this post, I go through the self-indulgent process of creating a scouting report for myself as a fighting game player. It might just be a platform to brag about my past exploits, but I’m really hoping to dig up some truth bombs about my weaknesses in order to address them in the future. Without further ado, let’s go!

Continue reading

What’s Happening with In Third Person While I’m Away on Vacation

On June 9th, Steff and I will going on a trip to Europe! We’ll be enjoying the sights and sounds of London and Paris for a few weeks. Can’t wait to take a vacation!

That said, I can’t leave you alone! Tons of stuff scheduled to make it feel like I’m not gone at all!

  • The website will still have new content going up every day while I’m gone. Two major features will be rolling out: Arcade Week and GameCube Week!
  • As awesome as it would be to live stream from Europe, that’s not happening. Instead, I’ll be scheduling in a number of Twitch Premieres. The schedule is as follows:
    • June 10th, 7pm EST – LOST TAPES: The Show That Became Boss Rush
    • June 12th, 7pm EST – LOST TAPES: NES Classic Mix Featuring Castlevania I and II, Double Dragon II, and Ninja Gaiden!
    • June 14th, 7pm EST – In Third Person Comic Book Show Marathon
    • June 18th, 7pm EST – Board Game Talk Marathon
    • June 20th, 7pm EST – Boss Rush: All Game Show Marathon

      • Side note, if you haven’t already, make sure to follow twitch.tv/xdoublejump and twitch.tv/jsick06! Kris and Rachel over at Double Jump run a fantastic show and they stream multiple times a week. As for Jason, he’s probably going to stream something weird and retro that you haven’t seen before!
  • Social media updates will be…sporadic. I’ll be taking lots of pictures while I’m out there, and I should have regular access to wifi from our accommodations. If I do post, it will probably be light on gaming-related stuff and more heavy on tourism. But hey, I’m no stranger to deviating from my core content strategy in order to indulge in my other personal interests.

Wishing you all the best while I’m out! We’ll catch up when I get back on the 24th!

Fresh Games for My European Travels

With London, Paris, figuring out how to watch the rest of the NBA Finals while in Europe, and a date with the Spice Girls at Wembley Stadium ahead of me, the last thing I should be concerned about is what games I’ll be playing for the next few weeks. Odds are, I won’t have much of any time to play stuff. And that’s for the best! I’m excited to explore new parts of London and England that I didn’t get to last time, while immersing myself in a whole new world in Paris.

And yet, here I am, making preparations to ensure that I have something fresh to play during the flights, trains, and whatever little down time we have. Partially cause those moments of down time could be great for trying something new while giving me more things to write about. But mostly because I have the attention span of a peanut and require constant mental stimulation.

In light of the circumstances, this list is comprised entirely of Nintendo Switch titles. It’s also a little price-conscious, as this adventure has already proven to be a pricey one before we’ve even stepped on a plane.

Continue reading

Establishing a Foothold on YouTube

Over the past year or so, I’ve spent a lot of time trying to establish the In Third Person footprint across different online platforms. The blog is home base and should continue to be for the foreseeable future. Twitch has been a major focus of late, having spent hundreds of hours streaming, tinkering with my equipment, building episodes of Boss Rush, and repurposing content for other platforms. Much of that content goes into my Instagram, where it’s used as a space for stream highlights, screenshots, conversation starters, and sneak peeks into my life outside of gaming.

I’ve achieved some success, but there’s also been a lot of failure. The most notable of those is my presence on YouTube.

Continue reading

10 Years of In Third Person: Moments in the Sun

Late last year, I was playing Tetris Effect when I stumbled on a cool secret level with visuals and music inspired by the 1989 Game Boy version of Tetris. Not thinking much of it, I recorded some video of it and put it on my channel. To my surprise, the video built a head of steam until it was prominently featured on Kotaku.

Whether they chose my video to feature at the top because it was the best one or only one available at the time, it was cool to get at least a subtle nod from one of the biggest gaming publications around. Here’s a few more times my work reached beyond the bounds of this site!

Continue reading

A Time to Play

Before every episode of Boss Rush, I ask everyone on the show what they’ve been playing. From there, I gather B-roll footage of every game we’re talking about so that we have that visual companion to our discussion. As I was putting together the latest episode of the show, it dawned on me that I haven’t been playing much at all of late.

Continue reading

Decorating My Video Game Streaming Space

Steff and I have big dreams for this basement of ours. We want to rip out the carpet, update the walls to anything other than wood paneling, and knock down the dividing wall so that the basement is one large space. Someday, we envision it being a larger entertaining space.

In light of these plans, I’ve been reluctant to decorate down here. Didn’t want to go through the trouble of putting things up, only to have to duplicate the effort after the room has been renovated. As such, the only real decor you’ve seen of my streaming room until recently was a large Snorlax bean bag chair.

However, a couple of things have happened since we came up with our future vision for the basement. One, our priorities around the house have shifted to other projects. Two, I started taking streaming seriously. Part of taking streaming seriously is ensuring that everything you see adds to the overall experience. Snorlax is cute, but I’m no longer content with using an empty wall and an oddly-placed divider curtain as my backdrop. Recently, I finally decided to spruce the place up a bit.

Continue reading

We’re Going Across the Pond to London and Paris!

Though Steff and I have been plotting this in the background for quite some time, we’re finally at a place where we can talk about it without jinxing anything [knocks on wood]! During the middle of June, we’ll be spending a few days in London and Paris!

Continue reading

Exploring Combo Systems in Fighting Games

Earlier this year, I was enjoying the indie fighting game Blade Strangers. Despite having put a number of hours into it, I hadn’t been playing it in the traditional sense ever since I wrapped up the review. The online community is virtually dead, making it extremely difficult to play with another human. I haven’t even been fighting against the computer much.

Instead, my primary focus was to explore the game’s combo system through training mode. One by one, I’ve been training with each character as a means of understanding the game’s combo mechanics. Will be the first to admit that this is an odd way to consume a fighting game, but let me explain. Continue reading