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December 28, 2017 / Jett

Nintendo Dominated My 2017

Coming off their biggest home console flop of all-time, most of us did not foresee a world in which Nintendo struck back with a vengeance. Little did we know that the new little console that The Big N unveiled towards the end of 2016 would become a juggernaut. And little did I know that the device would dominate my time and money in 2017.

My love affair with the console began with The Legend of Zelda: Breath of the Wild. In the grand scheme of things, this game would have been masterful on any home console. However, the Switch was blessed with its presence, so it gets the love by association.

During that time, I stopped fixating on the on-paper deficiencies of the console and came to realize what made the console special. Yes, it doesn’t have the horsepower of the PlayStation 4 or Xbox One. Yes, the Joy-Con controllers aren’t the ideal way to control games when the system is docked or in tabletop mode. But what it lacks in some areas it makes up for in convenience. It’s a console that works in pretty much any situation you want to game in.

Want to binge on Zelda in front of the TV? Play it in docked mode. Want to play Mario + Rabbids: Kingdom Battle on the train? Play it in handheld mode. Need to settle an immediate score in Mario Kart 8 with a friend you happen to be with? Snap off the Joy-Con controllers, flip out the kickstand and play in tabletop mode.

As long as Nintendo can keep the software moving at a steady pace, the system will continue to shine. In year one, they brought out the heavy hitters. From the masterpiece that was Breath of the Wild, to the brilliance of Super Mario Odyssey, to the surprise hits that were ARMS and Mario + Rabbids: Kingdom Battle, Nintendo had roughly one major release every month.

In between those, indie developers shined. From solid ports like Overcooked and Shovel Knight, to exclusive games like Snipperclips, there was almost always something to play. Towards the end of the year, major third party support from 2K Games and Bethesda gave us a glimpse at what third parties could do on the platform if they gave it a chance.

Rounding out the end of the year was the phenomenal Super Mario Odyssey. Critically acclaimed and one that I personally adore, it set records for being the fastest-selling Super Mario title of all-time. Well deserved, as it is 3D open world Super Mario at its finest.

Not hating on what the PlayStation 4 or Xbox One were able to achieve this year, but the Nintendo Switch dominated my attention this year. Combining a system that works in all occasions with a quality lineup, and I had little incentive to play anything else. Looking forward to more Nintendo Switch goodness in the future!

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