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April 15, 2014 / Jett

Steff Plays South Park: The Stick of Truth

A few days back, I got cozy on the couch and watched Steff play South Park: The Stick of Truth. It’s one that she’s had some interest in for quite some time and one that she pulled recently purchased. Due to the franchise’s poor history with video games, I had concerns that this one would be another bust. Thankfully, from the few hours I saw of the game, it looks like the South Park game that we’ve all been waiting for.

You don’t get to play as any of the iconic characters from the cartoon in Stick of Truth. Instead, you create your own kid that has just moved into town. During your first trip around the block, you get dragged into an epic larping battle on Cartman’s side, which ends with the rival kids stealing the aforementioned Stick of Truth. Along with the Cartman and the rest of the crew, you’ve got to get the Stick back.

The premise may not sound like much on paper, but the execution is done in classic South Park fashion to the point where you’re basically playing out the TV show. Visually, everything from the camera angles to the way in which characters move are just like the show. On top of that, the story beats and humour also feel like they’re taken straight from the cartoon. In fact, most of (if not all of) the humour plays off of stuff directly from the show.

When it comes down to actually pressing buttons, this is essentially a JRPG mechanics with a western RPG theme layered on top. Your character assumes one of the standard classes – warrior, mage, thief, etc. – or the game-specific Jew class. You’ll also fight with traditional weapons and spells. Once you’re in battle, the way in which you attack your enemies while protecting yourself is a Japanese role playing game. As a Super Mario RPG fan, it was nice to see all of the ways in which timed button presses are used to give you the advantage. My favourite move that I’ve seen so far involves a guy making an enemy disappear with his butt in the most shocking way possible.

If South Park: The Stick of Truth keeps its quality up, this looks to be a real winner. By pairing the show’s theme and humour with solid RPG mechanics, how could this go wrong? As someone that was just watching everything play out, I was really entertained by it. Afterwards, I asked Steff what she thought, and she enjoyed playing it. Not sure when I’ll get around to playing this myself, but I’ll gladly watch Steff play this one again.

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