The Curious Case of Persona 4 Arena Reviews
Currently, I’m in the midst of reviewing Persona 4 Arena for Splitkick. Yes, I did end up caving, which should a surprise to no one. Though I have a clear idea of where I want to go with my review, I wanted to see how others approached reviewing this RPG/fighting game mash-up.
While the general consensus is positive, reviewers are coming at this game from wildly different perspectives. Sites like Shoryuken, and 1Up are putting most of their emphasis on the fighting game aspect of it, while others like Giant Bomb, and Joystiq are focused on how this progresses the franchise’s lore.
Here are some choice quotes that show how varied the perspectives are:
Perhaps more controversial is the inclusion of ‘automatic combos’, done by pressing A repeatedly. While these are an obvious nod to less experienced players, they have some strategic depth. Most auto combos aren’t optimized for damage or positioning, but they build notably more meter than a normal combo, so there may be times where even someone with good execution will want to use one. – Shoryuken.com
What a shock it was, then, to be thrown head-first into a developed, storied world with characters I’ve never known and places I’ve never seen, only to come out the other side deeply invested and hungry for more. Without a doubt, no fighting game has ever made me care about its characters like this.
Persona 4 Arena gave me feelings. – Joystiq.com
From meter gain, to emotions evoked from the story mode, criticisms really run the gamut on this one. I haven’t seen reviews shake out like this in a long time, if ever. If you’re interested in finding out what I think about Persona 4 Arena, my full review will go up soon on Splitkick!