Dreams of Working in the Game-Making Industry
Do you have dreams of making video games? If so, are you actively honing your skills? Or are your dreams simmering in the back of your mind till the time comes?
There was a brief moment in time as a kid when I listed “video game maker” as one of my dream jobs. Though I had no idea what the process of making a video game entailed, it seemed like a logical occupation to aim for because of my love for the medium. I sort of wish I could tell you that my story ends happily ever after with the dream game-making job (whatever that means), but my story may at least be blog post worthy.
(my pencil drawing of a Resident Evil print ad)
The first time I did anything that could translate as a video game job would be art. There was a period of two years in middle school and high school where I really enjoyed pencil drawing and got pretty good at it. Oftentimes, I would draw video game characters or things from video games cause I enjoyed drawing them. To this day, I don’t know exactly what happened, but the drawing talent just disappeared one day. Maybe I was just over-thinking it, but to this day, I freeze up any time I try to draw.
In high school, I took a computer programming course. For a few weeks, I thought maybe this would be my pathway into the game-making business. Man, did that thought die quick. Once we started coding in one of the oldest and most basic programming languages, I quickly realized that I did not have the chops for this type of work. I remember one particular project that required us to write code so that the application would display a Union Jack and it was so hard to do. I’d write the code, publish it, and I’d always find something wrong with it. No matter what I did to debug it, I couldn’t wrap my head around what it was I needed to do to fix it. I figured that if I was struggling this badly just to render a static image, there was no way I’d improve to a point where I could make a video game.
Most recently, with my experience working as a project manager in the digital advertising agency, I’ve contemplated the possibility of transitioning into a project management role in a game development company. Out of any sort of initial game-making dreams, this one was by far the most plausible. However, based on the things I’ve heard about working in the industry (particularly the late hours), my interest in pursuing this path has waned considerably.
Ultimately, just like anything else in life, you can achieve anything if you put your mind to it. I’ve never really put my mind to anything related to making games, which is fine. Instead, I’ll continue to focus my energy on blogging, which is probably for the best.